Over the span of the course, students will become familiar with the basics of several advanced small-scale manufacturing tools, such as laser engravers, electronic cutters, and 3D printers/scanners. ![]() The utilization of Bluetooth and Internet of Things devices will allow us to make interconnected puzzles that react to different stimuli. This class will be primarily focusing on the manufacturing and electronics work that goes into making an immersive but self-contained escape room in a box experience. In the past couple years escape rooms have been on the rise, changing from simple locked boxes in an open room to complex adventures spanning multiple rooms involving electronics, sound design, storytelling, and even live actors. This course will explore the intersection of storytelling, interaction design, and user experience through the design of escape rooms. Students who have taken a prior Makerspace course at the Fab Lab are eligible to participate in this class, but it is also not a requirement. Projects will be small and contained, in order to allow for exposure to several tools and mediums. Please note that this course will emphasize self-guided learning and time management, students will need to rely on online tutorials and information resources to explore methods and complete much of the work in a rapid-response fashion students will need to come into Fab Lab open hours outside of normal lab times to complete projects. The class will have both group and independent work and make use of Moodle for assignment hand-in and peer-feedback. While there is no studio fee students will be expected to find, purchase, borrow or otherwise provide their own materials for several projects. Over the course of the semester they will have an opportunity to become familiar with the basics of several advanced small-scale manufacturing tools, such as 3D printers, laser engravers, digital embroidery machines, graphic drawing tablets and small board electronics. Each week students will be provided a general project prompt and set to work with a tool area in response to a simple design exploration challenge. Weekly class lecture will introduce students to trends and ideas in Makerspaces, Peer-to-Peer learning, design processes, creativity, computational thinking, and practicing makers. Step 6: Attend New Student Orientation.This course introduces learners to a variety of rapid prototyping and fabrication techniques in collaboration with the CU Community Fab Lab. Step 5: Prepare documents for advising session Step 3: Complete CCP Enrollment Form and CCP Handbook Signature Page Step 2: Apply to Craven Community College Step 1: Verify program eligibility with your high school counselor and review pathway information (College Transfer or Career-Technical Education) If you’re a rising 9th through 12th grader interested in earning college credits while still in high school, visit our Career & College Promise (CCP) page or follow the steps below. ![]() ![]() If you’re getting ready to graduate and looking to start college, follow the steps on our New and Returning Students page. If you're looking for our Adult High School program or would like to earn your GED, visit our Adult Learning page. We offer several options for high school students.
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